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Old Nov 30, 2009, 11:15 PM // 23:15   #1
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Default Dhuum idea

Ok, me and a guildie were up really late one night and we thought, "Hey, Dhuum has a lot of health." "Why yes, yes he does." "You know, GRENTHS BALANCE could take away a lot of that health very fast"

Grenths balance+Dhuum=fail?

Im not trying to form a clearing team build, im just wondering if this would be effective.
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Old Nov 30, 2009, 11:24 PM // 23:24   #2
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wouldn't work , cause if im not mistaken grenths balance only steals life till your hp is full , could be worth it , but i think a constant spoil victor would be the better choice
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Old Nov 30, 2009, 11:25 PM // 23:25   #3
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Your title, in a way, speaks to your idea, if you say it right.

But, no, it won't work.
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Old Nov 30, 2009, 11:27 PM // 23:27   #4
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well these are the kind of ideas that spawn at 6 am..lol thanks for the imput
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Old Nov 30, 2009, 11:28 PM // 23:28   #5
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Might be funny and could be very effective, however I think it takes up an Elite slot which could be put to use in other areas.
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Old Dec 01, 2009, 12:16 AM // 00:16   #6
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GB is a simple life stealing spell, it should work on him. The problem is not that. For example if you take BR (-25%), infuse (-50%), and pop three cons (+300HP) you can suck ~700HP from him for 21ene in every 10s. That s not bad but I doubt it is worth 1 elite and 2 normal skill slots.
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Old Dec 01, 2009, 12:45 AM // 00:45   #7
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dont forget Vital Boon, Vital Weapon, Vital Blessing, Fertile Season, Symbiosis w/Bonder

LOL so many more +health skills



Isnt the Underworld Grenth's domain? then he should invoke his balance to smite Dhuum with a single blow. subliminal hint anet?


http://i33.tinypic.com/jg7jbd.jpg (pic from wiki)
+Grenth's Balance?
(since this is in theory and all lol)

Last edited by majikmajikmajik; Dec 01, 2009 at 01:05 AM // 01:05..
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Old Dec 01, 2009, 01:11 AM // 01:11   #8
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lol id love to try killing grenth with the build showed in the pic that would be so beast
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Old Dec 01, 2009, 02:00 AM // 02:00   #9
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if you could get to uw, and you could have more stuff on you then that if you had each of your heros bring enchants and br and bip and stuff they could keep up more then that, then you just spam infuse health drop to half then use grenths to heal back up go back and forth.

try using that on some uber boss or something, a run for soo

edit: you forgot moral/dp

Last edited by Eluvatar; Dec 01, 2009 at 02:02 AM // 02:02..
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Old Dec 01, 2009, 04:38 AM // 04:38   #10
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I still think theres a little hope in this idea, because me and my friend thought about arcane mimicry on another ally, have 2 people spamming it.
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Old Dec 01, 2009, 05:21 AM // 05:21   #11
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allright I took a look at this
http://farm3.static.flickr.com/2521/...de860aa8_b.jpg
and I could get that to 4,000 health with extra mods and runes and cons ect...
I'v also tried it out using grenths on the master of dmg in gtob thou I need to be at normal health and I can steal about 150 of his health, so assuming I use that setup and assuming I could get my health to about 4,000 which I'm not far off and if I had my health at under 100 health with my max at 4,000 I could hit dhuum for 2,000 dmg which would be an epic spike , also wiki says dhuum has about 100,000 health so he will always trigger grenths cause you win once he is at about 25% health (25,000 health) you would just need to get to him with your heros lol, so get 4 mob permas to figure something out.
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Old Dec 01, 2009, 02:26 PM // 14:26   #12
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But you have to dedicate so many characters to making it work JUST for the end. It's a little pointless if you can't make it through the UW.

And also, if you make it through UW with your original builds, and can't take out Dhuum... Well, you should be able to.
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Old Dec 01, 2009, 03:36 PM // 15:36   #13
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I think if you were to bring just a normal ranger with the spirit but don't try and max it out and just bring a n/me running blood with grenths he could still help with the rest of the UW and still for hit dhuum for about 500 every 5 seconds assuming you echo grenths
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Old Dec 01, 2009, 03:45 PM // 15:45   #14
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I really cannot see the point anyway.
Even if it could work, it wouldn't help finish Dhuum off any quicker.

Getting his health down takes less time than it does for that bar to fill up.


And that character wouldn't be a great asset for the rest of the UW.
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Old Dec 01, 2009, 04:56 PM // 16:56   #15
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that's funny as hell, I'd love to see that work. If by some miracle you did manage to get through and face Dhuum, it would be epic.

at least someone is using some imagination.

build approved, post screenies when you're done
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Old Dec 01, 2009, 08:34 PM // 20:34   #16
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Quote:
Originally Posted by Sir Cusfreak View Post
that's funny as hell, I'd love to see that work. If by some miracle you did manage to get through and face Dhuum, it would be epic.

at least someone is using some imagination.

build approved, post screenies when you're done
Build approved? What's been suggested is one Elite Touch Skill... And then everyone else who approved agreed that a ton of other enchants, spirits and shit is needed to make it worthwhile.

That might be the opposite of synergy, using three sub-par builds to make one skill viable just for the end 30 minutes of UW. And as Xenos said, you still have to wait for the Dhuum's Rest bar to fill =^8
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Old Dec 01, 2009, 11:29 PM // 23:29   #17
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Quote:
Originally Posted by HigherMinion View Post
Build approved? What's been suggested is one Elite Touch Skill...
GB is a ranged Elite Spell.
It's still fairly useless though.
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Old Dec 02, 2009, 06:27 PM // 18:27   #18
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Would it work? Yes.
Would it work faster than numerous other options? No.
Would it be very useful for the rest of UW? No.
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Old Dec 02, 2009, 09:13 PM // 21:13   #19
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Quote:
Originally Posted by Chthon View Post
Would it work? Yes.
Would it work faster than numerous other options? No.
Would it be very useful for the rest of UW? No.
^ This.

GB would work well with use of Symiosis and an extremely excessive amount of enchantments, but there are just too many other options that would be faster and more efficient.
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Old Dec 22, 2009, 03:15 AM // 03:15   #20
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Dhuum functions like a prophecy boss for all purposes, and one of the ideas I was considering was having a dedicated Wastrel's Worry spammer. At only 14 domination, it makes for 95 damage every 1.5 seconds, assuming the mesmer is able to stay still and not contend with the skeletons and other undead scurrying around. Of course, that character would bring other skills for the rest of UW.

Also, I'm wondering if the minions Dhuum summons during the battle count as "summoned" creatures, because there are plenty of ways to deal with those.

I think further brainstorming would be good though.

Last edited by AndroBubbles; Dec 22, 2009 at 03:28 AM // 03:28..
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